![]() Other than that nothing else really mentionable I can think of. All I know its lots of final farewell, medkits and recovery time, and aug resuscitating on gear wherever possible. Probably more biocleanse, or reload if you need it.Īs for the suicide medic build, you should probably hop on kong chat and ask ZX840 about it, he’s the only person I know who actually plays a suicide med. If you core, aug strongest resist you need.Īnd of course this goes without saying, if you don’t need 25 bae to get 99% resists, only use what you need and put the rest of your points wherever you want. Aug revitalising and machine assisted, always. With any gloves, aug nimble and the strongest resist you need.īoots: Medusa boots for energy regen optimally. Only replace them if you get high grade black gloves. Gloves: You want Titan IDS gloves, red preferably. Anything else, aug machine assisted and the strongest resist if you need it. Aug machine assist always and either hazchem or heat res, depending on which legs you have. Legs: Medusa legs if you need chem resist, Guardian if you need heat resist. The black one is alright with fortified, but meh… I know medics can self heal so tissue repair seems useless, but rubicon power assist has so low of resists that augging resist on it has very little effect, even with max bae. Any other chest, aug the strongest resist on it that you need. If its black, get fortified and tissue repair, and body fuelling or heat res if you core it. If it’s a black helmet and you aren’t max resists, aug its strongest resists that you need.Ĭhest: Optimally Rubicon power assist with tissue repair, body fuelling and if you core it, energised. Personally I would do target assist first, and if you ever core the helmet then you can get revit. If you want a tanky, damaged-based build, medic isn’t the one to use for it. I want more suggests before I'm set in resetting my skills and filling in the appropriate slots with points. Aug smart target and either target assist for crit, or revitalising for utility. There's been crits, BAE, reload, BioB, movement- from a YouTube video and a blog on the SAS4 wiki page. Helm: Titan for pure damage, Dragonfly for damage/movement, Medusa for reload. Armor wise, always prioritize higher grade black armor to get max resists sooner. As this is a crit build, getting your hands on a hornet or hiks s300 early on will help you get your sniper mastery to 5 for supercrits at later levels, which is why the build is so strong and so fun and will give you a ton of damage against both groups and especially bosses, and for groups any launcher will do (preferrably not a mpg/lone or gebirg, former are semi auto, latter has 4s reload). Of course you can sub out some movement for more reload if you wish, but red titan IDS with 10 (or black with 12) nimble will fix any reload issues you’ll ever have ESPECIALLY if you have a medusa helm. Then max bae, max kits, max movement, and start maxing crit shot as you get your augment reward skill points. Get reload and bio first, then 1 movement, 1 crit, and get 15 or so kits. Support/dps medic has 25 kit, 25 bae, 25 crit, 25 movement, 5 bio and 3 reload. A regular support/dps medic, and a suicide medic. As for original post, there are two consistent medic builds.
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